Previously the Glory earned from attacks would scale based on how much of the base was damaged starting from 0% to 70%, which scaled Glory by .10 to .90 respectively. This made it so after quitting the game you would still gain a significant amount of Glory if you quit the attack at 40%.

Break PointScaling Factor
0% Destroyed.10
70% Destroyed.90
3-Flame1.00
5-Flame2.00

465f4ecd532457f2de105fb6e23dd916aa1a4cb7.png

We’ve reworked the Glory scaling system to have the Glory scale linearly after reaching 40% destroyed with the base. This means that the Glory earned will be scaled at .10 until reaching 40% of the base destroyed. Once you get to 40% base destroyed it will start scaling from .10 to .90 until you get to 70% base destroyed.

Break PointScaling Factor
0% Destroyed.10
40 % Destroyed.10
70 % Destroyed.90
3-Flame1.00
5-Flame2.00

f5a00f504c4517ed8cf938e1c95cb765eb0975cf222.png

Please don't hesitate to let us know if you have any doubts or need assistance by submitting a support ticket through the game or using our web form. Happy hunting!