By Dara
An advanced dressing game that uses tappable overlays. Let your readers preview each outfit through the mirror before choosing which outfit to wear. There are three templates: a template for only 3 outfits, a template for 5 outfits, and a template for 10 outfits.
DIRECTIONS
This dressing game uses 2 characters: your main character and a twin for the mirror reflection, so you will need to create the duplicate character.
You must copy and paste the template into your script first!
Then you need to change the template’s character names to your characters' names.
Follow these instructions in order :
Highlight “CHARACTER” in your script
Press Ctrl + F on your keyboard (Cmd + F for Macs)
A small grey box will pop up, click on ALL first!
Type in your character’s name in all caps
Then highlight "MIRRORTWIN" and change it to your mirror duplicate character's name.
As you go through the template, you will see a bunch of hashtags like this: #################
These are used to mark where the outfit name needs to go. Please change the outfit names to your own outfit names.
Note that "STARTING_OUTFIT" is the outfit your character is currently wearing and wants to change out of. (So if your character is waking up in their pajamas and wants to change for school, the "STARTING_OUTFIT" is the pajamas outfit)
Be sure to download the needed overlays for this dressing game and name them exactly how I named them. CLICK BUTTON BELOW!
This template also works in INK. You just need to change the Limelight animations to INK animations.
Three Outfits:
#CHARACTER MIRROR REFLECTION DRESSING GAME { EXT. BLUE - DAY with ARROW_LEFT to 0.33 132 305 at layer 10 with ARROW_RIGHT to 0.33 274 305 at layer 10 &overlay ARROW_LEFT opacity 0 in 0 and overlay ARROW_RIGHT opacity 0 in 0 and overlay FLOOR_MIRROR create and overlay FLOOR_MIRROR opacity 1 and overlay FLOOR_MIRROR scales to 1.0 1.0 in 0 and overlay FLOOR_MIRROR shifts to 0 0 in zone 1 in 0 and overlay FLOOR_MIRROR to layer 5 and overlay FLOOR_MIRROR_2 create from FLOOR_MIRROR and overlay FLOOR_MIRROR_2 opacity 1 and overlay FLOOR_MIRROR_2 scales to 1.0 1.0 in 0 and overlay FLOOR_MIRROR_2 shifts to 144 0 in zone 1 in 0 and overlay FLOOR_MIRROR_2 to layer -1 @zoom reset and cut to zone 1 @MIRRORTWIN becomes CHARACTER &CHARACTER spot 1.056 -160 152 in zone 1 at layer 8 and CHARACTER faces right and CHARACTER is idle and MIRRORTWIN spot 0.965 480 198 in zone 1 at layer 2 and MIRRORTWIN faces left and MIRRORTWIN is idle @transition fade in @CHARACTER walks to spot 1.056 85 152 in 1.5 and MIRRORTWIN walks to spot 0.965 220 198 in 1.5 @CHARACTER is idle and MIRRORTWIN is idle &overlay EFFECT DIM 60 create and overlay EFFECT DIM 60 opacity 1 in 0 and overlay EFFECT DIM 60 to layer 9 &overlay ARROW_LEFT opacity 1 in 0 and overlay ARROW_RIGHT opacity 1 in 0 @speechbubble is 160 230 to 110% with tail_top_left NARRATOR |bold,color:royalblue|Tap on the left and right white arrows to view the next outfit. &overlay EFFECT DIM 60 to layer 12 and MIRRORTWIN moves to layer 14 &overlay ARROW_LEFT opacity 0.75 in 0 and overlay ARROW_RIGHT opacity 0.75 in 0 &overlay MIRROR_STAND create and overlay MIRROR_STAND opacity 1 in 0 and overlay MIRROR_STAND scales to 1 1 in 0 and overlay MIRROR_STAND to layer 15 NARRATOR |bold,color:royalblue|Tap on the mirror when you have chosen which outfit you want to change into. &MIRRORTWIN moves to layer 2 and overlay EFFECT DIM 60 clear and overlay MIRROR_STAND clear &CHARACTER is think_rubchin and MIRRORTWIN is think_rubchin NARRATOR |bold,color:royalblue|Now, what do you want to wear? &overlay MIRROR_STAND_BUTTON create and overlay MIRROR_STAND_BUTTON to layer 15 and overlay MIRROR_STAND_BUTTON opacity 0 in 0 and overlay MIRROR_STAND_BUTTON shifts to 175 46 in 0 and overlay MIRROR_STAND_BUTTON scales to 1.0 1.0 in 0 label start_outfit &overlay ARROW_RIGHT opacity 1 in 0.3 and overlay ARROW_LEFT opacity 1 in 0.3 @speechbubble reset @CHARACTER starts idle and MIRRORTWIN starts idle ###################################################################### ############# change outfit name to your STARTING OUTFIT ############## ###################################################################### @MIRRORTWIN changes into STARTING_OUTFIT tappable "MIRROR_STAND_BUTTON" { &overlay ARROW_RIGHT opacity 0 in 0.3 and overlay ARROW_LEFT opacity 0 in 0.3 @MIRRORTWIN =0 @speechbubble is 170 320 to 90% with tail_top_left &MIRRORTWIN is talk_think_neutral CHARACTER (talk_think_neutral) How about we pick a different outfit to wear? goto start_outfit } "ARROW_RIGHT" { goto outfit_1 } "ARROW_LEFT" { goto outfit_3 } label outfit_1 &overlay ARROW_RIGHT opacity 1 in 0.3 and overlay ARROW_LEFT opacity 1 in 0.3 @CHARACTER starts idle and MIRRORTWIN starts idle ###################################################################### ############### change outfit name to your 1st OUTFIT ################ ###################################################################### @MIRRORTWIN changes into OUTFIT_1 tappable "MIRROR_STAND_BUTTON" { @MIRRORTWIN =1 &overlay ARROW_RIGHT opacity 0 in 0.3 and overlay ARROW_LEFT opacity 0 in 0.3 @CHARACTER changes into OUTFIT_1 @pause for 0.5 goto END_outfit } "ARROW_RIGHT" { goto outfit_2 } "ARROW_LEFT" { goto start_outfit } label outfit_2 &overlay ARROW_RIGHT opacity 1 in 0.3 and overlay ARROW_LEFT opacity 1 in 0.3 @CHARACTER starts idle and MIRRORTWIN starts idle ###################################################################### ############### change outfit name to your 2nd OUTFIT ################ ###################################################################### @MIRRORTWIN changes into OUTFIT_2 tappable "MIRROR_STAND_BUTTON" { @MIRRORTWIN =2 &overlay ARROW_RIGHT opacity 0 in 0.3 and overlay ARROW_LEFT opacity 0 in 0.3 @CHARACTER changes into OUTFIT_2 @pause for 0.5 goto END_outfit } "ARROW_RIGHT" { goto outfit_3 } "ARROW_LEFT" { goto outfit_1 } label outfit_3 &overlay ARROW_RIGHT opacity 1 in 0.3 and overlay ARROW_LEFT opacity 1 in 0.3 @CHARACTER starts idle and MIRRORTWIN starts idle ###################################################################### ############### change outfit name to your 3rd OUTFIT ################ ###################################################################### @MIRRORTWIN changes into OUTFIT_3 tappable "MIRROR_STAND_BUTTON" { @MIRRORTWIN =3 &overlay ARROW_RIGHT opacity 0 in 0.3 and overlay ARROW_LEFT opacity 0 in 0.3 @CHARACTER changes into OUTFIT_3 @pause for 0.5 goto END_outfit } "ARROW_RIGHT" { goto start_outfit } "ARROW_LEFT" { goto outfit_2 } label END_outfit @CHARACTER starts idle_headbob_neutral_loop and MIRRORTWIN starts idle_headbob_neutral_loop @zoom on 48 0 to 300% in 0.4 THEN pause for 0.5 THEN zoom on 41 440 to 300% in 3 THEN pause for 1 THEN zoom on 41 440 to 100% in 0.4 THEN CHARACTER is primp_neutral and MIRRORTWIN is primp_neutral NARRATOR |bold,color:royalblue|Looking good! Is this outfit your final decision? choice <PREMIUM>"Definitely!" { readerMessage Follow @dara.amarie.ep on Instagram! with messageTitle Mirror Dressing Game Template Credit @CHARACTER is kiss_blow_happy and MIRRORTWIN is kiss_blow_happy @pause for 1 } <GREEN> "Nope! Let's go back, please!" { ###################################################################### ######### change outfit name back to the STARTING OUTFIT ############# ###################################################################### @CHARACTER changes into STARTING_OUTFIT if (MIRRORTWIN = 1) { goto outfit_1 } elif (MIRRORTWIN = 2) { goto outfit_2 } elif (MIRRORTWIN = 3) { goto outfit_3 }} &CHARACTER walks to spot 1.056 -160 152 in 2 and MIRRORTWIN walks to spot 0.965 480 198 in 2 @transition fade out in 2 #DRESSING GAME }
Five Outfits:
#CHARACTER MIRROR REFLECTION DRESSING GAME { EXT. BLUE - DAY with ARROW_LEFT to 0.33 132 305 at layer 10 with ARROW_RIGHT to 0.33 274 305 at layer 10 &overlay ARROW_LEFT opacity 0 in 0 and overlay ARROW_RIGHT opacity 0 in 0 and overlay FLOOR_MIRROR create and overlay FLOOR_MIRROR opacity 1 and overlay FLOOR_MIRROR scales to 1.0 1.0 in 0 and overlay FLOOR_MIRROR shifts to 0 0 in zone 1 in 0 and overlay FLOOR_MIRROR to layer 5 and overlay FLOOR_MIRROR_2 create from FLOOR_MIRROR and overlay FLOOR_MIRROR_2 opacity 1 and overlay FLOOR_MIRROR_2 scales to 1.0 1.0 in 0 and overlay FLOOR_MIRROR_2 shifts to 144 0 in zone 1 in 0 and overlay FLOOR_MIRROR_2 to layer -1 @zoom reset and cut to zone 1 @MIRRORTWIN becomes CHARACTER &CHARACTER spot 1.056 -160 152 in zone 1 at layer 8 and CHARACTER faces right and CHARACTER is idle and MIRRORTWIN spot 0.965 480 198 in zone 1 at layer 2 and MIRRORTWIN faces left and MIRRORTWIN is idle @transition fade in @CHARACTER walks to spot 1.056 85 152 in 1.5 and MIRRORTWIN walks to spot 0.965 220 198 in 1.5 @CHARACTER is idle and MIRRORTWIN is idle &overlay EFFECT DIM 60 create and overlay EFFECT DIM 60 opacity 1 in 0 and overlay EFFECT DIM 60 to layer 9 &overlay ARROW_LEFT opacity 1 in 0 and overlay ARROW_RIGHT opacity 1 in 0 @speechbubble is 160 230 to 110% with tail_top_left NARRATOR |bold,color:royalblue|Tap on the left and right white arrows to view the next outfit. &overlay EFFECT DIM 60 to layer 12 and MIRRORTWIN moves to layer 14 &overlay ARROW_LEFT opacity 0.75 in 0 and overlay ARROW_RIGHT opacity 0.75 in 0 &overlay MIRROR_STAND create and overlay MIRROR_STAND opacity 1 in 0 and overlay MIRROR_STAND scales to 1 1 in 0 and overlay MIRROR_STAND to layer 15 NARRATOR |bold,color:royalblue|Tap on the mirror when you have chosen which outfit you want to change into. &MIRRORTWIN moves to layer 2 and overlay EFFECT DIM 60 clear and overlay MIRROR_STAND clear &CHARACTER is think_rubchin and MIRRORTWIN is think_rubchin NARRATOR |bold,color:royalblue|Now, what do you want to wear? &overlay MIRROR_STAND_BUTTON create and overlay MIRROR_STAND_BUTTON to layer 15 and overlay MIRROR_STAND_BUTTON opacity 0 in 0 and overlay MIRROR_STAND_BUTTON shifts to 175 46 in 0 and overlay MIRROR_STAND_BUTTON scales to 1.0 1.0 in 0 label start_outfit &overlay ARROW_RIGHT opacity 1 in 0.3 and overlay ARROW_LEFT opacity 1 in 0.3 @speechbubble reset @CHARACTER starts idle and MIRRORTWIN starts idle ###################################################################### ############# change outfit name to your STARTING OUTFIT ############## ###################################################################### @MIRRORTWIN changes into STARTING_OUTFIT tappable "MIRROR_STAND_BUTTON" { &overlay ARROW_RIGHT opacity 0 in 0.3 and overlay ARROW_LEFT opacity 0 in 0.3 @MIRRORTWIN =0 @speechbubble is 170 320 to 90% with tail_top_left &MIRRORTWIN is talk_think_neutral CHARACTER (talk_think_neutral) How about we pick a different outfit to wear? goto start_outfit } "ARROW_RIGHT" { goto outfit_1 } "ARROW_LEFT" { goto outfit_5 } label outfit_1 &overlay ARROW_RIGHT opacity 1 in 0.3 and overlay ARROW_LEFT opacity 1 in 0.3 @CHARACTER starts idle and MIRRORTWIN starts idle ###################################################################### ############### change outfit name to your 1st OUTFIT ################ ###################################################################### @MIRRORTWIN changes into OUTFIT_1 tappable "MIRROR_STAND_BUTTON" { @MIRRORTWIN =1 &overlay ARROW_RIGHT opacity 0 in 0.3 and overlay ARROW_LEFT opacity 0 in 0.3 @MIRRORTWIN changes into OUTFIT_1 @pause for 0.5 goto END_outfit } "ARROW_RIGHT" { goto outfit_2 } "ARROW_LEFT" { goto start_outfit } label outfit_2 &overlay ARROW_RIGHT opacity 1 in 0.3 and overlay ARROW_LEFT opacity 1 in 0.3 @CHARACTER starts idle and MIRRORTWIN starts idle ###################################################################### ############### change outfit name to your 2nd OUTFIT ################ ###################################################################### @MIRRORTWIN changes into OUTFIT_2 tappable "MIRROR_STAND_BUTTON" { @MIRRORTWIN =2 &overlay ARROW_RIGHT opacity 0 in 0.3 and overlay ARROW_LEFT opacity 0 in 0.3 @MIRRORTWIN changes into OUTFIT_2 @pause for 0.5 goto END_outfit } "ARROW_RIGHT" { goto outfit_3 } "ARROW_LEFT" { goto outfit_1 } label outfit_3 &overlay ARROW_RIGHT opacity 1 in 0.3 and overlay ARROW_LEFT opacity 1 in 0.3 @CHARACTER starts idle and MIRRORTWIN starts idle ###################################################################### ############### change outfit name to your 3rd OUTFIT ################ ###################################################################### @MIRRORTWIN changes into OUTFIT_3 tappable "MIRROR_STAND_BUTTON" { @MIRRORTWIN =3 &overlay ARROW_RIGHT opacity 0 in 0.3 and overlay ARROW_LEFT opacity 0 in 0.3 @MIRRORTWIN changes into OUTFIT_3 @pause for 0.5 goto END_outfit } "ARROW_RIGHT" { goto outfit_4 } "ARROW_LEFT" { goto outfit_2 } label outfit_4 &overlay ARROW_RIGHT opacity 1 in 0.3 and overlay ARROW_LEFT opacity 1 in 0.3 @CHARACTER starts idle and MIRRORTWIN starts idle ###################################################################### ############### change outfit name to your 4th OUTFIT ################ ###################################################################### @MIRRORTWIN changes into OUTFIT_4 tappable "MIRROR_STAND_BUTTON" { @MIRRORTWIN =4 &overlay ARROW_RIGHT opacity 0 in 0.3 and overlay ARROW_LEFT opacity 0 in 0.3 @MIRRORTWIN changes into OUTFIT_4 @pause for 0.5 goto END_outfit } "ARROW_RIGHT" { goto outfit_5 } "ARROW_LEFT" { goto outfit_3 } label outfit_5 &overlay ARROW_RIGHT opacity 1 in 0.3 and overlay ARROW_LEFT opacity 1 in 0.3 @CHARACTER starts idle and MIRRORTWIN starts idle ###################################################################### ############### change outfit name to your 5th OUTFIT ################ ###################################################################### @MIRRORTWIN changes into OUTFIT_5 tappable "MIRROR_STAND_BUTTON" { @MIRRORTWIN =5 &overlay ARROW_RIGHT opacity 0 in 0.3 and overlay ARROW_LEFT opacity 0 in 0.3 @MIRRORTWIN changes into OUTFIT_5 @pause for 0.5 goto END_outfit } "ARROW_RIGHT" { goto start_outfit } "ARROW_LEFT" { goto outfit_4 } label END_outfit @CHARACTER starts idle_headbob_neutral_loop and MIRRORTWIN starts idle_headbob_neutral_loop @zoom on 48 0 to 300% in 0.4 THEN pause for 0.5 THEN zoom on 41 440 to 300% in 3 THEN pause for 1 THEN zoom on 41 440 to 100% in 0.4 THEN CHARACTER is primp_neutral and MIRRORTWIN is primp_neutral NARRATOR |bold,color:royalblue|Looking good! Is this outfit your final decision? choice <PREMIUM>"Definitely!" { readerMessage Follow @dara.amarie.ep on Instagram! with messageTitle Mirror Dressing Game Template Credit @CHARACTER is kiss_blow_happy and MIRRORTWIN is kiss_blow_happy @pause for 1 } <GREEN> "Nope! Let's go back, please!" { ###################################################################### ######### change outfit name back to the STARTING OUTFIT ############# ###################################################################### @CHARACTER changes into STARTING_OUTFIT if (MIRRORTWIN = 1) { goto outfit_1 } elif (MIRRORTWIN = 2) { goto outfit_2 } elif (MIRRORTWIN = 3) { goto outfit_3 } elif (MIRRORTWIN = 4) { goto outfit_4 } elif (MIRRORTWIN = 5) { goto outfit_5 }} &CHARACTER walks to spot 1.056 -160 152 in 2 and MIRRORTWIN walks to spot 0.965 480 198 in 2 @transition fade out in 2 #DRESSING GAME }
Ten Outfits:
#CHARACTER MIRROR REFLECTION DRESSING GAME { EXT. BLUE - DAY with ARROW_LEFT to 0.33 132 305 at layer 10 with ARROW_RIGHT to 0.33 274 305 at layer 10 &overlay ARROW_LEFT opacity 0 in 0 and overlay ARROW_RIGHT opacity 0 in 0 and overlay FLOOR_MIRROR create and overlay FLOOR_MIRROR opacity 1 and overlay FLOOR_MIRROR scales to 1.0 1.0 in 0 and overlay FLOOR_MIRROR shifts to 0 0 in zone 1 in 0 and overlay FLOOR_MIRROR to layer 5 and overlay FLOOR_MIRROR_2 create from FLOOR_MIRROR and overlay FLOOR_MIRROR_2 opacity 1 and overlay FLOOR_MIRROR_2 scales to 1.0 1.0 in 0 and overlay FLOOR_MIRROR_2 shifts to 144 0 in zone 1 in 0 and overlay FLOOR_MIRROR_2 to layer -1 @zoom reset and cut to zone 1 @MIRRORTWIN becomes CHARACTER &CHARACTER spot 1.056 -160 152 in zone 1 at layer 8 and CHARACTER faces right and CHARACTER is idle and MIRRORTWIN spot 0.965 480 198 in zone 1 at layer 2 and MIRRORTWIN faces left and MIRRORTWIN is idle @transition fade in @CHARACTER walks to spot 1.056 85 152 in 1.5 and MIRRORTWIN walks to spot 0.965 220 198 in 1.5 @CHARACTER is idle and MIRRORTWIN is idle &overlay EFFECT DIM 60 create and overlay EFFECT DIM 60 opacity 1 in 0 and overlay EFFECT DIM 60 to layer 9 &overlay ARROW_LEFT opacity 1 in 0 and overlay ARROW_RIGHT opacity 1 in 0 @speechbubble is 160 230 to 110% with tail_top_left NARRATOR |bold,color:royalblue|Tap on the left and right white arrows to view the next outfit. &overlay EFFECT DIM 60 to layer 12 and MIRRORTWIN moves to layer 14 &overlay ARROW_LEFT opacity 0.75 in 0 and overlay ARROW_RIGHT opacity 0.75 in 0 &overlay MIRROR_STAND create and overlay MIRROR_STAND opacity 1 in 0 and overlay MIRROR_STAND scales to 1 1 in 0 and overlay MIRROR_STAND to layer 15 NARRATOR |bold,color:royalblue|Tap on the mirror when you have chosen which outfit you want to change into. &MIRRORTWIN moves to layer 2 and overlay EFFECT DIM 60 clear and overlay MIRROR_STAND clear &CHARACTER is think_rubchin and MIRRORTWIN is think_rubchin NARRATOR |bold,color:royalblue|Now, what do you want to wear? &overlay MIRROR_STAND_BUTTON create and overlay MIRROR_STAND_BUTTON to layer 15 and overlay MIRROR_STAND_BUTTON opacity 0 in 0 and overlay MIRROR_STAND_BUTTON shifts to 175 46 in 0 and overlay MIRROR_STAND_BUTTON scales to 1.0 1.0 in 0 label start_outfit &overlay ARROW_RIGHT opacity 1 in 0.3 and overlay ARROW_LEFT opacity 1 in 0.3 @speechbubble reset @CHARACTER starts idle and MIRRORTWIN starts idle ###################################################################### ############# change outfit name to your STARTING OUTFIT ############## ###################################################################### @MIRRORTWIN changes into STARTING_OUTFIT tappable "MIRROR_STAND_BUTTON" { &overlay ARROW_RIGHT opacity 0 in 0.3 and overlay ARROW_LEFT opacity 0 in 0.3 @MIRRORTWIN =0 @speechbubble is 170 320 to 90% with tail_top_left &MIRRORTWIN is talk_think_neutral CHARACTER (talk_think_neutral) How about we pick a different outfit to wear? goto start_outfit } "ARROW_RIGHT" { goto outfit_1 } "ARROW_LEFT" { goto outfit_10 } label outfit_1 &overlay ARROW_RIGHT opacity 1 in 0.3 and overlay ARROW_LEFT opacity 1 in 0.3 @CHARACTER starts idle and MIRRORTWIN starts idle ###################################################################### ############### change outfit name to your 1st OUTFIT ################ ###################################################################### @MIRRORTWIN changes into OUTFIT_1 tappable "MIRROR_STAND_BUTTON" { @MIRRORTWIN =1 &overlay ARROW_RIGHT opacity 0 in 0.3 and overlay ARROW_LEFT opacity 0 in 0.3 @MIRRORTWIN changes into OUTFIT_1 @pause for 0.5 goto END_outfit } "ARROW_RIGHT" { goto outfit_2 } "ARROW_LEFT" { goto start_outfit } label outfit_2 &overlay ARROW_RIGHT opacity 1 in 0.3 and overlay ARROW_LEFT opacity 1 in 0.3 @CHARACTER starts idle and MIRRORTWIN starts idle ###################################################################### ############### change outfit name to your 2nd OUTFIT ################ ###################################################################### @MIRRORTWIN changes into OUTFIT_2 tappable "MIRROR_STAND_BUTTON" { @MIRRORTWIN =2 &overlay ARROW_RIGHT opacity 0 in 0.3 and overlay ARROW_LEFT opacity 0 in 0.3 @MIRRORTWIN changes into OUTFIT_2 @pause for 0.5 goto END_outfit } "ARROW_RIGHT" { goto outfit_3 } "ARROW_LEFT" { goto outfit_1 } label outfit_3 &overlay ARROW_RIGHT opacity 1 in 0.3 and overlay ARROW_LEFT opacity 1 in 0.3 @CHARACTER starts idle and MIRRORTWIN starts idle ###################################################################### ############### change outfit name to your 3rd OUTFIT ################ ###################################################################### @MIRRORTWIN changes into OUTFIT_3 tappable "MIRROR_STAND_BUTTON" { @MIRRORTWIN =3 &overlay ARROW_RIGHT opacity 0 in 0.3 and overlay ARROW_LEFT opacity 0 in 0.3 @MIRRORTWIN changes into OUTFIT_3 @pause for 0.5 goto END_outfit } "ARROW_RIGHT" { goto outfit_4 } "ARROW_LEFT" { goto outfit_2 } label outfit_4 &overlay ARROW_RIGHT opacity 1 in 0.3 and overlay ARROW_LEFT opacity 1 in 0.3 @CHARACTER starts idle and MIRRORTWIN starts idle ###################################################################### ############### change outfit name to your 4th OUTFIT ################ ###################################################################### @MIRRORTWIN changes into OUTFIT_4 tappable "MIRROR_STAND_BUTTON" { @MIRRORTWIN =4 &overlay ARROW_RIGHT opacity 0 in 0.3 and overlay ARROW_LEFT opacity 0 in 0.3 @MIRRORTWIN changes into OUTFIT_4 @pause for 0.5 goto END_outfit } "ARROW_RIGHT" { goto outfit_5 } "ARROW_LEFT" { goto outfit_3 } label outfit_5 &overlay ARROW_RIGHT opacity 1 in 0.3 and overlay ARROW_LEFT opacity 1 in 0.3 @CHARACTER starts idle and MIRRORTWIN starts idle ###################################################################### ############### change outfit name to your 5th OUTFIT ################ ###################################################################### @MIRRORTWIN changes into OUTFIT_5 tappable "MIRROR_STAND_BUTTON" { @MIRRORTWIN =5 &overlay ARROW_RIGHT opacity 0 in 0.3 and overlay ARROW_LEFT opacity 0 in 0.3 @MIRRORTWIN changes into OUTFIT_5 @pause for 0.5 goto END_outfit } "ARROW_RIGHT" { goto outfit_6 } "ARROW_LEFT" { goto outfit_4 } label outfit_6 &overlay ARROW_RIGHT opacity 1 in 0.3 and overlay ARROW_LEFT opacity 1 in 0.3 @CHARACTER starts idle and MIRRORTWIN starts idle ###################################################################### ############### change outfit name to your 6th OUTFIT ################ ###################################################################### @MIRRORTWIN changes into OUTFIT_6 tappable "MIRROR_STAND_BUTTON" { @MIRRORTWIN =6 &overlay ARROW_RIGHT opacity 0 in 0.3 and overlay ARROW_LEFT opacity 0 in 0.3 @MIRRORTWIN changes into OUTFIT_6 @pause for 0.5 goto END_outfit } "ARROW_RIGHT" { goto outfit_7 } "ARROW_LEFT" { goto outfit_5 } label outfit_7 &overlay ARROW_RIGHT opacity 1 in 0.3 and overlay ARROW_LEFT opacity 1 in 0.3 @CHARACTER starts idle and MIRRORTWIN starts idle ###################################################################### ############### change outfit name to your 7th OUTFIT ################ ###################################################################### @MIRRORTWIN changes into OUTFIT_7 tappable "MIRROR_STAND_BUTTON" { @MIRRORTWIN =7 &overlay ARROW_RIGHT opacity 0 in 0.3 and overlay ARROW_LEFT opacity 0 in 0.3 @MIRRORTWIN changes into OUTFIT_7 @pause for 0.5 goto END_outfit } "ARROW_RIGHT" { goto outfit_8 } "ARROW_LEFT" { goto outfit_6 } label outfit_8 &overlay ARROW_RIGHT opacity 1 in 0.3 and overlay ARROW_LEFT opacity 1 in 0.3 @CHARACTER starts idle and MIRRORTWIN starts idle ###################################################################### ############### change outfit name to your 8th OUTFIT ################ ###################################################################### @MIRRORTWIN changes into OUTFIT_8 tappable "MIRROR_STAND_BUTTON" { @MIRRORTWIN =8 &overlay ARROW_RIGHT opacity 0 in 0.3 and overlay ARROW_LEFT opacity 0 in 0.3 @MIRRORTWIN changes into OUTFIT_8 @pause for 0.5 goto END_outfit } "ARROW_RIGHT" { goto outfit_9 } "ARROW_LEFT" { goto outfit_7 } label outfit_9 &overlay ARROW_RIGHT opacity 1 in 0.3 and overlay ARROW_LEFT opacity 1 in 0.3 @CHARACTER starts idle and MIRRORTWIN starts idle ###################################################################### ############### change outfit name to your 9th OUTFIT ################ ###################################################################### @MIRRORTWIN changes into OUTFIT_9 tappable "MIRROR_STAND_BUTTON" { @MIRRORTWIN =9 &overlay ARROW_RIGHT opacity 0 in 0.3 and overlay ARROW_LEFT opacity 0 in 0.3 @MIRRORTWIN changes into OUTFIT_9 @pause for 0.5 goto END_outfit } "ARROW_RIGHT" { goto outfit_10 } "ARROW_LEFT" { goto outfit_8 } label outfit_10 &overlay ARROW_RIGHT opacity 1 in 0.3 and overlay ARROW_LEFT opacity 1 in 0.3 @CHARACTER starts idle and MIRRORTWIN starts idle ###################################################################### ############### change outfit name to your 10th OUTFIT ############### ###################################################################### @MIRRORTWIN changes into OUTFIT_10 tappable "MIRROR_STAND_BUTTON" { @MIRRORTWIN =10 &overlay ARROW_RIGHT opacity 0 in 0.3 and overlay ARROW_LEFT opacity 0 in 0.3 @MIRRORTWIN changes into OUTFIT_10 @pause for 0.5 goto END_outfit } "ARROW_RIGHT" { goto start_outfit } "ARROW_LEFT" { goto outfit_9 } label END_outfit @CHARACTER starts idle_headbob_neutral_loop and MIRRORTWIN starts idle_headbob_neutral_loop @zoom on 48 0 to 300% in 0.4 THEN pause for 0.5 THEN zoom on 41 440 to 300% in 3 THEN pause for 1 THEN zoom on 41 440 to 100% in 0.4 THEN CHARACTER is primp_neutral and MIRRORTWIN is primp_neutral NARRATOR |bold,color:royalblue|Looking good! Is this outfit your final decision? choice <PREMIUM>"Definitely!" { readerMessage Follow @dara.amarie.ep on Instagram! with messageTitle Mirror Dressing Game Template Credit @CHARACTER is kiss_blow_happy and MIRRORTWIN is kiss_blow_happy @pause for 1 } <GREEN> "Nope! Let's go back, please!" { ###################################################################### ######### change outfit name back to the STARTING OUTFIT ############# ###################################################################### @CHARACTER changes into STARTING_OUTFIT if (MIRRORTWIN = 1) { goto outfit_1 } elif (MIRRORTWIN = 2) { goto outfit_2 } elif (MIRRORTWIN = 3) { goto outfit_3 } elif (MIRRORTWIN = 4) { goto outfit_4 } elif (MIRRORTWIN = 5) { goto outfit_5 } elif (MIRRORTWIN = 6) { goto outfit_6 } elif (MIRRORTWIN = 7) { goto outfit_7 } elif (MIRRORTWIN = 8) { goto outfit_8 } elif (MIRRORTWIN = 9) { goto outfit_9 } elif (MIRRORTWIN = 10) { goto outfit_10 }} &CHARACTER walks to spot 1.056 -160 152 in 2 and MIRRORTWIN walks to spot 0.965 480 198 in 2 @transition fade out in 2 #DRESSING GAME }