Once you have set a variable you can later have the user see different parts of the story based on what the variable was set to. In the example below the user will not see any choices but instead the dialog they see will be based on what they chose as their favorite color previously in the story.
YOU
Hi Tyler. Is that present for me?
TYLER
Yup. Open it!
if (fav_color is “Pink”) {
YOU
A pair of pink bunny ears!
So soft!
Thanks! I love it.
} elif (fav_color is “Green”) {
YOU
A $20 bill?
TYLER
Yeah I didn’t know what else to get.
It’s green at least!
} else {
YOU
It’s empty.
TYLER
Black is the absence of light.
Darkness is emptiness
YOU
...
TYLER
I thought you would like the metaphor.
}